About

I’m a Product & Interaction Designer with an award-winning background in motion design

3+ years across product, interaction & motion
Based in the U.S.

I design how experiences behave, using interaction, motion, and visual systems to make complex ideas easier to understand.

My work spans AI products, digital interfaces, and experiences that connect physical and digital environments. I’m especially drawn to problems where the behavior is still being defined and design can bring structure to something ambiguous.

I like 🧩puzzles for the same reason I like design.

I usually start a puzzle by finding the edges. Once the boundaries are clear, I look for anchors, build smaller clusters, and gradually connect them into a whole.

I tend to approach design the same way. I start by understanding the constraints, identify the decisions that matter most, then build enough structure for the rest of the experience to come together.

A few places that shaped how I work.
2023 — 2025
Fivestone Studios
Product, Interaction & Motion Designer

Digital and physical experiences across interaction, UI, motion, and production.

2024 — 2026
Rise2gether
Creative Director / Branding Lead

Led the visual direction for a 350+ attendee summit and directed a 10-person creative team across digital, print, merchandise, and the live event environment. The identity was carried forward into the following summit.

2023
SCADpro × Google
UX Research Lead

Led research for a proactive Google Assistant experience, turning 12 interviews and 661 data points into key insights, design principles, and interaction directions for the team.

2019
ISAR Interface Design
UX Design & Research Intern

Led UX research for China Telecom’s 5G cloud gaming project, from interview planning and usability testing to stakeholder communication and reporting. I also supported research and interaction design for Lenovo and Bank of Communications.